Hervor (Gen 12)
🛡️ HERVOR — Gen 12 Infantry / Tank & Control
📍 Role & Overview
• Class: Infantry
• Playstyle: Durable frontline hero with damage mitigation and troop buffs.
• Brings: Survivability, control effects, and team buffing — especially for infantry-focused compositions in PvE and PvP.
🔥 Exploration Skills
• Earthmover: Heavy frontal damage (~140% Attack) plus stun and intimidation debuff (Attack down) on foes.
• Mountain Strength: Normal attacks can intimidate enemies (increasing their damage taken).
• Stone Arms: Grants damage-taken reduction and short immunity to control effects early in battle.
📊 Base Stats & Widget
• Hero Attack: ~2,770 | Hero Defense: ~3,613 | Hero Health: ~54,202
• Infantry Lethality / Health: ~+362.5% each (widget bonus)
🔥 Expedition Skills
• Call For Blood: Increases all troops' lethality — great for offenses.
• Undying: Reduces infantry damage taken from both normal and skill attacks.
• Bloodthirsty: Reduces infantry damage taken and increases infantry damage dealt.
• Fort of Rock: Boosts defender troops' defense, enhancing frontline resilience.
✅ Strengths
• High durability and control skills — great for defensive lines, garrison hold, and sustained fights.
• Provides combat buffs and debuffs that help rally sustain.
❌ Weaknesses
• Less raw damage output compared with Ligeia or Karol.
• Best utilized as support/tank rather than primary damage.
📊 F2P vs P4W Recommendation
• F2P: Excellent choice — great survivability and teamwork utility.
• P4W: Valuable pick for defense, mixed teams, and expedition layers.
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