WOSC

Hervor (Gen 12)

Gen 12 Β· All

πŸ›‘οΈ HERVOR β€” Gen 12 Infantry / Tank & Control

πŸ“ Role & Overview

β€’ Class: Infantry

β€’ Playstyle: Durable frontline hero with damage mitigation and troop buffs.

β€’ Brings: Survivability, control effects, and team buffing β€” especially for infantry-focused compositions in PvE and PvP.

πŸ”₯ Exploration Skills

β€’ Earthmover: Heavy frontal damage (~140% Attack) plus stun and intimidation debuff (Attack down) on foes.

β€’ Mountain Strength: Normal attacks can intimidate enemies (increasing their damage taken).

β€’ Stone Arms: Grants damage-taken reduction and short immunity to control effects early in battle.

πŸ“Š Base Stats & Widget

β€’ Hero Attack: ~2,770 | Hero Defense: ~3,613 | Hero Health: ~54,202

β€’ Infantry Lethality / Health: ~+362.5% each (widget bonus)

πŸ”₯ Expedition Skills

β€’ Call For Blood: Increases all troops' lethality β€” great for offenses.

β€’ Undying: Reduces infantry damage taken from both normal and skill attacks.

β€’ Bloodthirsty: Reduces infantry damage taken and increases infantry damage dealt.

β€’ Fort of Rock: Boosts defender troops' defense, enhancing frontline resilience.

βœ… Strengths

β€’ High durability and control skills β€” great for defensive lines, garrison hold, and sustained fights.

β€’ Provides combat buffs and debuffs that help rally sustain.

❌ Weaknesses

β€’ Less raw damage output compared with Ligeia or Karol.

β€’ Best utilized as support/tank rather than primary damage.

πŸ“Š F2P vs P4W Recommendation

β€’ F2P: Excellent choice β€” great survivability and teamwork utility.

β€’ P4W: Valuable pick for defense, mixed teams, and expedition layers.

More guides on Discord.

Join WOSC Discord