WOSC

Hector (Gen 5)

Gen 5 Β· All

🧩 Quick role

β€’ Class: Infantry (Combat)

β€’ Best role: Arena frontline bruiser + rally/expedition infantry anchor.

β€’ Shard sources: Lucky Wheel (Gen 5), Hall of Heroes, Daily Deals, Mythic General Shards.

– Note: Can appear in Foundry Shop during Gen 5 (server dependent).

πŸ“Š Stats (max hero sheet)

β€’ Exploration: ATK 3780 β€’ DEF 4928 β€’ HP 73926

β€’ Expedition: ATK 444.35% β€’ DEF 444.35%

πŸ›‘οΈ Core kit (what his skills do)

β€’ Sword Whirlwind: Increases Attack Speed by 80–120% and grants immunity to Freeze/Stun/Control for 4s.

β€’ Desperado: Reduces Damage Taken by 20–60% while under 50% HP.

β€’ Adrenaline Surge: Gains +16–48% Attack while under 50% HP.

βš”οΈ Expedition skills (rally/field)

β€’ Survival Instincts: 40% chance to reduce damage taken by 10–50% for all troops.

β€’ Rampant: Increases Infantry Damage Dealt (100–200%) and Marksman Damage Dealt (20–100%).

– Effect decays: Lasts 10 attacks; each attack's bonus is 85% of the previous one (strong early burst).

β€’ Blitz: 25% chance to deal 120–200% damage on attack.

πŸ—‘οΈ Exclusive Weapon: Steel Fangs

β€’ Weapon stats: +765 ATK β€’ +999 DEF β€’ +14985 HP

β€’ Expedition bonus: +111% Lethality β€’ +111% Health

β€’ Special skills (weapon):

– Reaper’s Embrace (Lv.5): Extends Sword Whirlwind by 1.5s and heals Hector for 15% of damage dealt.

– Goliath (Lv.5): When garrisoning, increases Defender Troops’ Attack by 15%.

πŸ”₯ Strengths

β€’ β€œUnder 50% HP” power spike: Huge mitigation + attack boost makes him very hard to finish.

β€’ Anti-CC uptime: Whirlwind immunity allows him to ignore Freeze/Stun cycles.

β€’ Rally value: Survival Instincts mitigates damage; Rampant provides a strong opening burst.

β€’ Low-maintenance: Strong frontline even at moderate investment.

⚠️ Weaknesses

β€’ Conditional power: Much of his value is tied to being under 50% HP.

β€’ Decaying burst: Rampant damage drops quickly after the first few attacks.

β€’ Not a pure control tank: Focuses on survivability/tempo rather than stunning enemies.

🎯 Best use (practical)

β€’ Arena: Frontline anchor that survives control comps and enables your DPS.

β€’ Rallies/Field: Solid infantry core, especially paired with strong Marksmen (due to Rampant).

β€’ Garrison: High value with weapon investment (Goliath bonus).

πŸ“ˆ Upgrade priorities (simple)

1) Stars: Aim 3β˜…β€“4β˜… via Wheel; 5β˜… is a long-term target.

2) Skills: Sword Whirlwind > Desperado > Adrenaline Surge.

3) Expedition: Survival Instincts > Rampant > Blitz.

4) Gear: Infantry HP/DEF first (survive to reach <50% HP window).

5) Exclusive Weapon: Unlock at 5 widgets if used often; Lv.5+ is for main leads.

πŸ’Ž F2P vs P2W (recommendations)

β€’ F2P: Focus Lucky Wheel cycles to reach 4β˜…. Prioritize tank gear. Weapon Lv.5 only if he is your main tank.

β€’ P2W: Push 5β˜… and higher weapon milestones to maximize uptime, healing, and garrison stats.

βœ… TL;DR

Hector is a Gen 5 Legendary Infantry built to spike under pressure: Anti-CC whirlwind, massive mitigation + attack boost below 50% HP, and strong rally utility via Survival Instincts.

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